Grab a piston which already has the rod and everything attached to it, snap it in place upon your crank, throw a few rod caps and bolts at it, bolt it down. Throw a few crank caps at it, bolt it down, job done. With CMS, you basically select your crank, place in position in the engine block and it snaps in to place. Let's suppose we're doing a bottom end overhaul, a new crank, con rods, and pistons. It doesn't hold your hand and do half of the job for you quite like CMS does when putting bits togetherĪ quick example. With Wrench, however, they're attempting to make it much more true-to-life, and the attention to detail is far greater. This helps it to appeal to a wider audience and cater for those who barely know one end of a screwdriver from the other, let alone how the internals of a car work. There's pro's and con's to both.ĬMS is a little more geared towards casual style game-play where the real in-depth mechanical side of the game is toned down quite a lot. Well, that all depends on what you're looking for from a game really. Should you buy Wrench if you already have a car mechanic sim? and Is Wrench better than CMS? As someone who has CMS 14, 15, 18 and also Wrench as well, these are my thoughts.
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